CRITICAL ANNOUNCEMENT: All save game data will be wiped with the latest update due to improvements that have been made to the method the game client uses to save your profile data. We are terribly sorry for the inconvenience this will cause our Beta testers and Kickstarter backers.
Read MoreAUSTIN, Texas – May 5th, 2016 – Infinium Strike, the strategy action hybrid from previous members of Ubisoft now forming Codex Worlds, will come to PlayStation 4 in Q3 2016 in addition to the previously announced Xbox One release. The Kickstarter-funded PC version, published by 1C Company, will release on Steam for Windows, Mac and Linux on July 14, 2016.
Read MoreWow, the last few weeks have been a whirlwind of activity for the entire Codex Worlds team! First, we would like to say “THANK YOU!” to everyone who organized, volunteered, and attended PAX South in San Antonio this past weekend.
Read MoreThe Infinium Strike Open Beta ends at the end of this year. If you are interested in participating in Open Beta, you can still download the build on Windows Steam. We have received a lot of good feedback that we will be implementing over the next couple of months.
Read MoreThe free Open Beta is available now on Steam! Simply download the Infinium Strike demo off of the Infinium Strike Steam page, and you will receive the Open Beta. It includes basic and advanced interactive tutorials as well as the first 4 missions of the game! Storytelling, arcade mode, and multiple difficulty levels have been left out of the Beta. Feedback is welcome on our Infinium Strike Forums.
Read MoreAt Codex Worlds, we have remained committed to the beta process and taking feedback on everything from game play comments, to art comments. to interface comments. As we prepared to launch in Q4, we looked at our feedback, looked at our goals, and finally looked at the status of our product. After much debate, we have decided the benefits to the product are worth pushing the release date back to Q1 of 2016. With the extra few months, here are some of the improvements you will see in the game.
Read MoreWe are in our final week on Kickstarter, and we are really close. I want to share some insightful feedback we have gotten from our closed beta test.
Read MoreThe closed beta test has been very helpful in getting feedback to our team. It is not to late to join. Check out our Kickstarter for more info. At $25 or higher, you automatically get invited to join and you get to play the full beta! Check it out.
Read MoreWe are coming up to the halfway mark in our Kickstarter. The response has been very positive on the game and the demo! Our supporters have given us some great comments and feedback. With the closed beta starting next week, we expect more input and even feedback on the mission design and suggestions.
Read MoreThanks for the initial pledges to our Kickstarter. We still have some work to do here. Tell your friends!
We have responded to our first wave of feedback on the product.
Read MoreInfinium Strike is Beta!
The game is fully playable from beginning to end. All game graphics are in. We are now balancing all 4 difficulty levels. That should be done in about two weeks. We will be starting beta testing once all the levels are playable. There are two ways to join our closed beta: 1) Pledge on Kickstarter to get guaranteed full beta access to our game; or 2) Join our community at www.infiniumstrike.com, and you will be eligible to join our closed beta.
Read MoreInfinium Strike is well on its way to beta! With our current velocity, it appears we will hit beta within the next 30 days. This is a major milestone for the team. The game will be fully playable with final quality graphics and features complete.
Read MoreCodex Worlds has hit a major milestone with our alpha playable complete. What does this mean? Like many definitions in the game biz, the term "alpha" may mean different things to different people. In addition, over time, this term has generally changed as the needs of the industry have changed.
Read MoreCodex Worlds completed its first full year. Here are some fun facts about what we did in 2014.
Read MoreIt's time for an update on our futuristic tower defense game, Infinium Run.
Read MoreIt's been many months since we've done a company update. This blog will update everybody on the status of Codex World's first game Infinium Run.
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